I have 8 years experience of using Unity & only one on Unreal. In Unreal 5 I am not even sure it is possible to export a webGL game, it is for much bigger games, not really suiting for solo-devs I feel, so much more crashes, coding in C++ is risky for a jam if we don't know exactly what we are doing.
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not bad, is it inspired by pikmin ?
I never played Pikmin sadly but for sure it was present in my mind when I was crafting this tiny world!
why did you use unity instead of unreal ?
I have 8 years experience of using Unity & only one on Unreal. In Unreal 5 I am not even sure it is possible to export a webGL game, it is for much bigger games, not really suiting for solo-devs I feel, so much more crashes, coding in C++ is risky for a jam if we don't know exactly what we are doing.
yoru coding on this is super super smooth, would you be up to join a team by any chance ?
No sorry I am already super busy with my solo-game project!